Seemingly innocuous decisions I'd made at the start of the game came back to haunt me 20+ hours in, which was equal parts surprising and gratifying. Situations often present dialogue choices, which can influence the story at a later date. Some of the dialogue is so witty that I've completely lost track of the fact I was playing a game, feeling instead like I was watching a big budget TV show. The voice acting is on the high-end for the most part, and the dialogue should provoke a full range of human emotion from even the most hardened hardcore gamer. The game world is meticulously consistent, adding authenticity and thus immersion to compliment those pristine visuals. The game world is meticulously consistent, adding authenticity and immersion to compliment those pristine visuals.įor me, despite having amazing presentation and gameplay, I feel that the greatest strength of The Witcher 3: Wild Hunt lie in its narrative. Only he has the abilities and skill to track down Ciri across a sub-continent beset by war, plague and roaming monsters. Geralt is widely regarded as the greatest living Witcher, enjoying a degree of fame for his deeds. Superstition is rife, barbarous bandits prowl every dark corner and monsters encroach on every hamlet. The height of technology enjoyed by the denizens of the North amounts to trebuchets, sailing ships and basic metallurgy. The series is steeped in European mythology, as well as drawing on my fair continent's medieval history for its locations and setting. Overall, this game has provided the most incredible gaming experience I've ever participated in, and I recommend this to.The Witcher games are based on an eponymously titled book series by Polish author Andrzej Sapkowski. The game mechanics are very smooth (which is important in some boss fights!), and the interface is accessible for people who don't really care to learn the intricacies of potions, crafting, augmentation and the like. From the hectic and troubled town of Novigrad, to the brutal mountains and desperate settlements of the Skellige Islands, no two places in this game are alike, and everywhere you go you'll find a story worth hearing. You'll connect with 'The Witcher 3', its plot and its many characters, but that isn't all this game offers. I admit to having never really cared much about the quality of voice acting in a video-game, but 'The Witcher 3' has raised the bar substantially. I'd also say, though, that Doug Cockle and the rest of the cast give some outstanding performances - arguably the best I've ever seen in a game. This couldn't be done, of course, without strong writing. One such character is a man you'll meet relatively early in the game - the Bloody Baron. Several supporting characters, who would almost certainly receive rather superficial and unsympathetic treatment in a lesser RPG, are written and performed incredibly vividly and imaginatively. What you may not expect, though, is just how good these can be! Whilst the Wild Hunt and the myriad other antagonists certainly contribute to 'The Witcher 3' in a brilliant way, I believe that it's the people we get to know (and reunite with, in some cases) who really bring this fantasy to life. Supporting this story, as you may expect in a fantasy RPG, is a huge number of side quests. Ciri is a friend of Geralt and the Kaer Morhen Witchers, and she is in grave danger when all the signs indicate that the Wild Hunt are attacking. The basic premise of this game is actually very simple: find Ciri. In Geralt's third and probably final appearance as a game protagonist, we're taken on an unforgettable adventure. Why did I break my habit of shelving a completed game? The answer: 'The Witcher 3' has *everything*. very hard) difficulty, and began my journey once again. As soon as I completed it, I launched it again on Death March (i.e. When I finish a game, I never start it again straight away, typically leaving at least a few weeks between playthroughs.
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